Our work in human-centered computing explores and enhances the ways in which people and communities engage with and experience technology.
Our research considers the personal, educational, cultural, and ethical implications of innovation. Drawing upon techniques from human-computer interaction, learning sciences, sensing and more, we aim to maximize the potential benefits of technology while minimizing potential harms to individuals, groups and society.
Groups & Labs
Graphics & Imaging Lab (GRAIL)
The work of the Graphics & Imaging Laboratory spans computer graphics, computer vision, generative AI, computational photography, virtual reality, animation and games.
UW Reality Lab
The UW Reality Lab advances the state of the art in virtual and augmented reality by developing new technologies and applications, educating the next generation of researchers and technologists, and supporting robust collaborations with industry.
Allen School Faculty
Assistant Professor
Assistant Professor
Associate Professor
Teaching Professor
Centers & Initiatives
Computing for the Environment (CS4Env) at the University of Washington supports novel collaborations across the broad fields of environmental sciences and computer science & engineering. The initiative engages environmental scientists and engineers, computer scientists and engineers, and data scientists in using advanced technologies, methodologies and computing resources to accelerate research that addresses pressing societal challenges related to climate change, pollution, biodiversity and more.
TCAT harnesses the power of open-source technology to develop, translate, and deploy accessible technologies, and then sustain them in the hands of communities. Housed by the Paul G. Allen School for Computer Science & Engineering, TCAT centers the experience of people with disabilities as a lens for improving design & engineering, through participatory design practices, tooling and capacity building.
Highlights
Fast Company
UW News
Allen School News