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Interaction with the Physical World

Advances in low- and no-power sensing, communication and interaction technologies offer new possibilities for blending digital innovation with our physical environment. 

From gesture recognition that allows people to interact with objects in new ways, to low-power sensors that collect and transmit data about temperature, air quality, urban accessibility and more, our researchers are tapping into the potential of computation to transform how we experience the world around us.


Research Groups & Labs

A student wearing an Oculus headset motions toward a screen displaying a virtual character

UW Reality Lab

The UW Reality Lab advances the state of the art in virtual and augmented reality by developing new technologies and applications, educating the next generation of researchers and technologists, and supporting robust collaborations with industry.

Street scene overlaid with color-coded object recognition labels for depicted car, bicycle, vegetation, utility pole, and manhole cover

Makeability Lab

The Makeability Lab specializes in Human-Computer Interaction and applied machine learning for high-impact problems in accessibility, computational urban science, and augmented reality.


Faculty Members

Faculty

Faculty


Centers & Initiatives

DFab is a network of researchers, educators, industry partners, and community members advancing the field of digital fabrication at UW and in the greater Seattle region.

The Tech Policy Lab is a unique, interdisciplinary collaboration at the University of Washington that aims to enhance technology policy through research, education, and thought leadership. Founded in 2013 by faculty from the Paul G. Allen School of Computer Science & Engineering, Information School, and School of Law, the Lab aims to bridge the gap between technologists and policymakers and to help generate wiser, more inclusive tech policy.

Highlights


UW News

New research from UW researchers and the Toyota Research Institute, or TRI, explores how drivers balance driving and using touch screens while distracted. The results could help auto manufacturers design safer, more responsive touch screens and in-car interfaces.

Allen School News

In a Q&A, professor Kurtis Heimerl and postdoc Esther Han Beol Jang (Ph.D., ‘24) discuss their work with residents of two Seattle tiny house villages on how they can leverage smart technologies to improve living conditions, balanced against concerns such as cost and continuity of deployment.

Allen School News

From a robotic arm that learns to pick up new objects in real time, to a model that converts 2D videos into 3D virtual reality, to a curious chatbot that adapts to users, to machine learning methods for decoding the brain, the 2025 Research Showcase and Open House had something for everyone.