Skip to content

Interaction with the Physical World

Advances in low- and no-power sensing, communication and interaction technologies offer new possibilities for blending digital innovation with our physical environment. 

From gesture recognition that allows people to interact with objects in new ways, to low-power sensors that collect and transmit data about temperature, air quality, urban accessibility and more, our researchers are tapping into the potential of computation to transform how we experience the world around us.


Research Groups & Labs

A person holds up a miniature sensor

Sensor Systems Laboratory

The Sensor Systems Laboratory invents new sensor systems, devises new ways to power and communicate with them, and develops algorithms for using them, with applications in the domains of bioelectronics, robotics, and ubiquitous computing.

People wearing AR-VR headsets pointing into the air

Graphics & Imaging Lab (GRAIL)

The work of the Graphics & Imaging Laboratory spans computer graphics, computer vision, generative AI, computational photography, virtual reality, animation and games.


Allen School Faculty

Professor

Assistant Professor

Professor

Professor


Centers & Initiatives

The Tech Policy Lab is a unique, interdisciplinary collaboration at the University of Washington that aims to enhance technology policy through research, education, and thought leadership. Founded in 2013 by faculty from the Paul G. Allen School of Computer Science & Engineering, Information School, and School of Law, the Lab aims to bridge the gap between technologists and policymakers and to help generate wiser, more inclusive tech policy.

DFab is a network of researchers, educators, industry partners, and community members advancing the field of digital fabrication at UW and in the greater Seattle region.

Highlights


Allen School News

Itani, who works with Allen School professor Shyam Gollakota in the Mobile Intelligence Lab, was recognized for exceptional early-career research advancing AI systems for “superhuman” hearing.

HearingTracker

A technology known as semantic hearing developed in Allen School professor Shyam Gollakota’s lab could let users create acoustic bubbles, isolate chosen voices, and control individual sounds in their environment.

Fast Company

Allen School professor Jon Froehlich talks about how Project Sidewalk empowers communities by crowdsourcing data on pedestrian infrastructure, from curb ramps to broken pavement, to improve accessibility.