Accessible Goal Crossing Project
The Accessible Goal Crossing Project is funded by the National Science Foundation as an effort to create user interfaces more suited to people with motor impairments by using goal crossing instead of pointing-and-clicking, which is difficult for many people. Although goal crossing has been investigated on pen and tablet computers for use by able-bodied users, it presents substantially different challenges when used on the desktop with cursor control devices by people with motor control problems.
Crowdsourcing Taxonomy Creation
Decision-Theoretic Control for Crowdsourced Workflows
OneBusAway
Prefab
SUPPLE: Decision-Theoretic UI Generation
Utility: Measure What Matters
A system is useless if it can’t motivate people to use it. Your interfaces must be clear and appealing, your tasks must be satisfying and rewarding, and your games must be fun.
Here is a way to evaluate a system’s ability to recruit use, or human attention. Let’s take any web interface and task. Now let’s post it as a job on Mechanical Turk and see how much we need to pay people to use the interface to complete the task. The less we have to pay workers, the better the interface and task.
Of Historical Interest
Intelligent Wikipedia
reform
There is a lot of useful information on the Internet, but webmasters do not always present it in the best way. Reform lets end users put a new face on webpages, without subjecting them to the whims of a webmaster, and without learning to program themselves.